Addressed issue where a camera-map procedural projection would produce incorrect results if the linked camera had a film offset Addressed issue where switching between Basic and Advanced render options would trigger an IPR restart Addressed issue that prevented the batch conversion of C4D Standard materials to Redshift materials
Changed the default export units new scenes will now default to centimeters and the Legacy Units option will be disabled Added experimental support for automatically converting cloners with instances/multi-instances of meshes or proxies to point-clouds, improving performance and interactivity for scenes with a large number of clones Fixed bug that would cause procedural projections to get lost after rendering shaderballs Added localization for Japanese and Simplified Chinese (in all supported versions of C4D) Fixed incorrect tone mapping defaults in optical camera parameters Added support for global optical camera parameters Fixed support for Maya 2024/macOS on Apple Silicon hardware This version was solely released within C4D and is not available for download via the Maxon App. Note the fixes listed below are included in 3.5.19 as well. Fixed corruption and crash bugs that could occur when rendering scenes with photons, IPC and SSS.Added support for Solaris 19.5.716 and dropped support for 19.5.605.Added support for Houdini 19.5.716 and dropped support for 19.5.605.